My biggest worry, in terms of this gigantic animation project I’m undertaking, is that I will not be able to create believable lip-syncing for my 11 page script of “Wooden”.
June 21st is our Summer Solstice – the longest day of the year. A great time to climb a tree and watch a sunset with the one you love. Or you can just stay on the couch with your soda and let my animation do the climbing and sunsetting for you! 🙂
If you know my competitive spirit, you know I just HAD to create a better ragdoll race than the last one I posted. Maybe this one’s a little over the top? 😉
Instead of writing a comprehensive year-end review of my personal accomplishments and failures, I decided to goof off and play with the Game Logic Engine in Blender instead. You don’t want to hear about my life anyway! 😉
The only segment of this hand-drawn animation I have ever published, of the entire 1377 cells, is this one, composed of 52 cells. Rick shoots a free throw. 🙂
Production of the latest Blender movie, Sintel, came to a wrap and the result is amazing and deeply moving. I’m happy to introduce you to this short animated film.