Instead of writing a comprehensive year-end review of my personal accomplishments and failures, I decided to goof off and play with the Game Logic Engine in Blender instead. You don’t want to hear about my life anyway!
Only a few times have I tinkered with the GLE, if that’s what it’s called (I have no clue). But when I stumbled upon a ragdoll tutorial on youtube, I was hooked. I devised a mini obstacle course and dropped three ragdolls down a long shaft. First to reach the bottom wins!
This first experiment did not go as well as I hoped – it is not very fluid, and I was unable to add sound fx and music. The second race will be better, I promise. I hope!