The only segment of this hand-drawn animation I have ever published, of the entire 1377 cells, is this one, composed of 52 cells. Rick shoots a free throw.
Wow.. before and after!
As described in the previous post, I really thought I could recreate the scene in CG format and not lose much of the humor or story. There are a number of other benefits to using CG animation and I got to learn a few things along the way.
I struggled a bit with After Effects, and this animated sequence is a wee bit too fast for my tastes. The wheel’s are turning, anyway, and that’s all that matters.
This particular sequence is the introduction of Rick, a real person that I turned into a cartoon character. Truth be told, in real life, he rarely misses a free throw. Also, in real life, I have seen him that angry on the basketball court, usually after I swat his shot into another galaxy!
The story continues from here onto Rick’s family where crazy things happen and we have lots of fun. More on that later.
In focusing on a CG animation, I learned how to use Depth of Field and put a particle system to work, using Blender. These are both minor victories for me.
I hope to compile the 1,377 hand-drawn cells that I created back in the 1990′s and post that video, incomplete as it is, as a complement to a completed future CG version. Also, I am aware that many people will prefer the hand-drawn version to the CG, and I wouldn’t tell anyone they are wrong to feel that way. However, I cannot envision a way to finish hand-drawing this story. But please feel free to leave your thoughts about both versions.
ps. If you’re wondering where the rabbit is, he.. well.. it didn’t work out for the rabbit. He was going to be a needless tangent so he got the axe. But I’ll tell him you said hi.