There are probably about five people on the planet, including myself, who have been waiting a very long time to see my completed film, “von bloch”. I have good news and bad news.
And for those of you who don’t read but just search for visual cues, I have
and
.
Working with horses is something I’ve never done until now! They are as mean and nasty as I always thought they would be. It has taken me about two days to model this horse from scratch and figure out the best rigging options. As usual, I trusted in David Allen Ward’s rig and applied those principles to a four legged animal.
But the good news is, horses CAN be controlled to do exactly as I say (or else they will be deleted!) and I have to praise the awesome people developing Blender 3D (please visit them at blender.org) because without them and this software, my film would never get finished without these last few, critical sequences.
So the good news is that I’m making incredible progress and inching closer to sticking a camera on a real racetrack in the middle of a real horse race (and by “real”, I mean “fake”) and doing whatever I want! I have some very exciting and explosive things planned!!
True, this horse is not perfect. Maybe he doesn’t bend properly in all the right places and he’s not very colorful and his tail isn’t made of real hair. He’s all we got, pappy, and he’s a great starting point to achieving an even greater good. Why, just look at what he can do!
The bad news is my reward system for accomplishing things like this is alcohol. And as soon as Cali legalizes weed, that’ll be incorporated into the program as well so let’s go, my fellow Californians!! The future of my film depends on your vote!!
I’m super impressed with the progress you have been making in 3d! I may have to tap some of those talents
Thanks, Nick!
What I would REALLY love to do is some 3D backgrounds mixed with live action and blue screen! I’m trying to wrap my mind around some dynamic visuals to accompany a storyline.
I will be curious to know what kind of 3D effects you may try to implement in your work!